All features
This page lists all the features that are provided in GDevelop. These can be objects, behaviors but also features that can be used directly using actions, conditions or expressions (without requiring an object to be existing on the scene).
Note that GDevelop can also be extended with extensions: take a look at the list of community extensions or learn how to create your own set of features (behaviors, actions, conditions or expressions).
- Objects (reference)
- Sprite (reference)
- Events and control flow (reference)
- Asynchronous functions
- Conversion (reference)
- Variables (reference)
- Mouse and touch (reference)
- Keyboard (reference)
- Scene
- Timers and time (reference)
- Mathematical tools
- Layers and cameras (reference)
- Sounds and music (reference)
- Storage (reference)
- Network (reference)
- Game window and resolution (reference)
- Text manipulation
- Event functions
- External layouts (reference)
- Animatable capability (reference)
- Effect capability (reference)
- Flippable capability (reference)
- Resizable capability (reference)
- Scalable capability (reference)
- Opacity capability (reference)
- Text capability (reference)
- Platform behavior (reference)
- Destroy Outside Screen Behavior (reference)
- Tiled Sprite Object (reference)
- Draggable Behavior (reference)
- Top-down movement (reference)
- Text object (reference)
- Particle system (reference)
- Panel Sprite (9-patch) Object (reference)
- Anchor (reference)
- Shape painter (reference)
- Text entry object (reference)
- Inventories (reference)
- Linked objects (reference)
- System information
- Shopify (reference)
- Pathfinding behavior (reference)
- Physics Engine (deprecated) (reference)
- 3D
- AdMob (reference)
- Advanced window management
- BBCode Text Object (reference)
- Bitmap Text (reference)
- Debugger Tools
- Device sensors (reference)
- Device vibration (reference)
- Dialogue Tree (reference)
- Effects (reference)
- Facebook Instant Games (reference)
- File system (reference)
- Firebase (reference)
- Leaderboards (reference)
- Lights
- Multiplayer (reference)
- P2P (reference)
- Physics Engine 2.0 (reference)
- Player Authentication (reference)
- Screenshot (reference)
- Spatial sound
- Spine (experimental) (reference)
- Steamworks (Steam) (experimental)
- Text Input
- Tilemap (reference)
- Tweening (reference)
- Video (reference)
You can also find a reference sheet of all expressions:
More features as extensions
Remember that you can also search for new features in the community extensions, or create your own set of features (behaviors, actions, conditions or expressions).